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Hawanar Genie
Large outsider (air extraplanar fire), LN
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Armor Class: 11
Hit Points: 97 (13d10+26)
Speed: 20 ft., fly 50 ft. (perfect)
Initiative: 9
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STR: 27 (8) DEX: 18 (4) CON: 14 (2)
INT: 14 (2) WIS: 15 (2) CHA: 15 (2)
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Saves: STR: 8 DEX: 8 CON: 2
    INT: 6 WIS: 6 CHA: 6
Skills: 4 + ability mod for (Bluff, Diplomacy, Fly, Intimidate, Knowledge (nobility), Knowledge (planes), Perception, Sense Motive, Spellcraft)
Languages: Auran, Celestial, Common, Ignan; telepathy 100 ft.
CR: 10(3600 xp)
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Space: 10 / Reach: 10
Melee attacks:
2 slams +12 (2d6+8 plus 1d8 fire) OR masterwork falchion +12/+12/+12 (2d6+12 plus 1d8 fire)
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Feats: Combat Casting, Combat Reflexes, Dodge, Improved InitiativeB, Mobility, Power Attack, Quicken Spell-like Ability (scorching ray), Wind Stance
Environment: any (Plane of Air or Plane of Fire)
Organization: solitary, pair, company (2-4), or band (6-15)
Treasure: standard
Gear: masterwork falchion
Source: Tome of Horrors Complete

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